tonghuan: Grinding Gear Games to Rebalance 50 Items in Path of Exile
Grinding Gear Games to Rebalance 50 Items in Path of Exile
Grinding Gear Games still keeps moving forward by adjusting the POE Currency on the 50 "Path of Exile" items, and shares 10 items that are being tuned.
Balance is essential for game studios and gamers. This is why "Grinding Gear Games" decided to adjust the numbers in many "Path of Exile" items.
Path of Exile is known for its Diablo-like procedural action adventures, with a ridiculously large passive skill tree and gems fixed on weapons and armor. Despite recent development difficulties during the pandemic, Grinding Gear Games is still making progress and has shared ten items that are being adjusted: five weapons, two gems, amulets, a pair of boots, and a shield.
Hotfooted gems are even faster, and it is now possible to increase their spawn by up to 20%, which now applies to spell casting and attack speed. This is very useful for "Path of Exile: Harvest", where players will cultivate enemies for their own vitality.
The amulet Ungil's Harmony has lost the critical strike bonus by 25%, but now makes the critical hit no damage. However, the result is that it now provides up to 350% chance of a fatal blow. This is very useful for characters who may have other passive skills or abilities, and these abilities or abilities have a certain effect and will be activated on critical strike.
One of the enhanced weapons is the "Brain Rattlesnake", increasing its chance of causing a devastating electric shock from 15% to 50% and increasing the electric shock damage by 300%. Pikachu will be proud of this. For melee buildings that want to cause as much lightning damage as possible, they must defeat the leader of the Path of Exile known as the Minotaur Guardian and hold the mace with both hands.
The scepter restricted by the Alliance is called the "ark Prophet" and has been changed to suit the name. In addition to being able to blind enemies within 10% of the time, Buy Chaos Orb now also enables players to be immune to blindness, and can apply a powerful Malediction debuff to enemies for the duration of the blinding effect.