Wuyahong: Finally Nex, I have OSRS Gold to take on her,
Finally Nex, I have OSRS Gold to take on her,
Finally Nex, I have OSRS Gold to take on her, so please forgive me if I'm wrong. But, given the fact that many players believe Jagex worked on the update for quite a while and it's reasonable to suggest that Nex was designed to incorporate these features. Although a bless can be used to get you back to where you are It is widely believed that Nex would have had this option.
For all other bosses, they were designed to be used without gravestones, and with real risk. You can reclaim items from Bandos and KBD, Chaos Ele, Mole and even Zammy by having a grave without bless. DKs are, Arma, Sara and Sara are located on graves with blessing
Graves can also significantly lower the chance of RS. We know that no one will bless your tomb to get their hands on your fury. They aren't a penis, it's the way in which the RS death penalty works and has been altered by graves.
The blessing was never intended to replace a friend picking objects and returning them to him. It is not an "nerf death switch" like it is now. The answer is easy, there are three choices. Risk only what you can afford, we hope to see a reduction in maxed out gear players in the workplace because there is a slim possibility they could lose it.
Bossing is with friends - this was the way people used to spend their time before they went to graves. Boss as you like however, if you fail to bless, it's only the blame. I would like to see this completely clarified.
The PKing group of RuneScape used to be a decent bunch of people back when the old wilderness existed. First thing we did was ask "dm?" We asked "dm?" or "fight?" or "fight" before we fought someone. We were hoping for them to be prepared and to be able to have fun fair and clean fight.
People do dm'ed. There are too many instances where I ask RuneScape players "dm?" to receive a reply of "sure" or "yes" and then have them run to the bank just a couple of minutes after the battle.
We also put our top accounts against one another and our main accounts. Because the stats were balanced it made this much more fun. It was also enjoyable to watch range beat melee and mage and so on. The pures are now totally in balance, which makes PKing less enjoyable.
Is it me or has the industry of PKing lost its credibility in recent years? These are only a few off my head, however I bet there are more. Is this going to restore integrity with the return of the wilderness or is it serving as a playground for RuneScape's annoyance?
A lot of people don't know about all the items that are available, not just the ones that have changed in 2007. A few things that I was thinking about are I'm pretty certain that back in 2007, we had that really small screen were the field of view wasnt as wide. It was essential to continuously adjust the camea. Cameras are no longer required for players to see the other players.
Wilderness wall. Everybody can see the items that have been dropped. The fact that technology has improved is sufficient proof. People with faster or better connections. Although youtube was not as popular at the time but it has grown tremendously since the time it was first introduced. Many people want to make videos to "compete". Duel Arena now has a f2p price. It will be the same if staking is back.
The old bone yard was my favorite is gone. Hope this returns. Are new players aware of some of the old places for battles? Dark castle was empty. I had a Buy RuneScape 2007 Gold longer list to complete, but I am blank. I know other people might have some suggestions.
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