smilutaneous858: 15 years of Warcraft veteran player's review 3

15 years of Warcraft veteran player's review 3

11 Nov 2019 at 03:57

15 years of Warcraft veteran player's review 3


 


 


 


 


 


After experiencing the rumors of the previous expansions, Blizzard finally made a breakthrough in the level. In the current battle against Azeroth, the upper limit of the character is 120, and the upper limit of the Shadow Land will be 60, just like the classics of World of Warcraft when the game was first released. The 120-level character will be reduced to 50 when it is activated in Shadow. Since the difficulty of retail World of Warcraft is not very high, many players usually do not spend a lot of time on upgrading. This has led to a large number of players having reached the full level. So in the new version, Blizzard lowered the level of players who reached full level to carry out more interesting story experiences. Especially with the help of Vanilla WOW Gold, players can get better equipment.


 


 


For those who haven't played World of Warcraft yet, this may seem strange or negative, but it's really what many people who play World of Warcraft today require. In this 15-year game, as the level improves, Blizzard encounters a variety of game design issues that make players crazy. The World of Warcraft team has dealt with the player's life and mana values ​​many times to delay the time to solve the problem completely, so this is the culmination of things that have been going on for years.


 


 


 


 


From a design perspective, there are very few things that are more troublesome than upgrading a new character. : A level-based MMO seems to have multiple choices at this night: Never raise the level limit and try to attract players at the end of the game with rewards other than the linear power process. Although some other MMOs (such as The Elder Scrolls Online) have adopted some of the game design elements of World of Warcraft to varying degrees, World of Warcraft did not choose to do so. The level limit has been maintained until then, and the player's experience with the game will not be improved. This has led to an ever-increasing level of upgrades that make it difficult for new players to get current content. This is because each expansion increases the time it takes to start playing with friends in the endgame for another dozens of hours. Buying Classic WOW Gold now is not only a reduction in part of the cost, but also a quick delivery and secure transaction.


 


 


Simply improving the game level limit will cause players to fall into the bad loop of constantly pursuing the upper limit of the game. This is the method that World of Warcraft has traditionally adopted. But as this happens, the level begins to become meaningless. You get them very fast, and in fact only a small part brings new abilities or other benefits. This also means that you must complete the level content at a certain speed, otherwise you will never be able to complete a separate regional story; you only complete a small part of the area, and then you have surpassed it and are ready to move on.



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