Bale: Path of Exile's first expansion in 2020 unveiled, including biggest changes since 2016

Path of Exile's first expansion in 2020 unveiled, including biggest changes since 2016

19 Mar 2020 at 22:19

The first 2020 extension of the Diablo-style action RPG Path of Exile has been announced for free, which sounds like a treat for game fans. Path of Exile: Delirium will be released on PC on March 13th and then on PS4 and Xbox One in the week of March 16.


Delirium has a new POE Currency item called Delirium Mirror in the area. Touching the mirror puts your character into a "del delirious" state, which adds a creepy mist to the map and other weird, extraordinary elements based on the character's deepest fear. In short, this mist invades the player's mind and creates new and more challenging scenarios, adding dynamic difficulty and stronger enemies.


The monsters appearing in the deli will generate their own demons. These demons are particularly powerful, and ordinary monsters will gain buffs to make them more lethal. In addition, the delusional influence will affect all encounters, including the boss, so players should expect greater challenges.


One of the main attractions of the Delirium extension is that it makes Path of Exile more replayable than before. The irritation effect is also mapped to all previous league content, so you can revisit the game from a new, more challenging perspective. Through hard work, players will receive special random rewards, including currency items, map items, armor, etc.


With the new update, another major change in Path of Exile is the new "Cluster Jewelry" that can be found in the Delirium Alliance. These jewels can be placed on slots in the skill tree to create additional passive skillsets, each of which can contain more slots. But it is worth noting that these jewels are different from POE Orbs and players need to distinguish them. According to Grinding Gear founder Chris Wilson, this is the biggest change in the level of control and customization of the character since the Ascendancy class was added in 2016.


Path of Exile has always been a hardcore game for hardcore players, and the new jewelry system further enhances this ability in terms of the depth and complexity of character construction. Wilson said the new jewellery system unlocks millions of possibilities, which will affect build guidelines that players can find on YouTube or via Google search. Finding easy ways to create the best characters will no longer be so easy. Wilson said this should help Path of Exile feel fresh and exciting, and more mysterious.


Wilson told GameSpot that the story elements of the Delirium extension were hidden to preserve its mystery. As for the theme and tone of the expansion, it focuses on bringing the game back to its roots, focusing on action combat and difficulty. Wilson said delirium is a "core, basic" expansion that will challenge veterans.


The Delirium extension includes two additional skills and three additional support features that will be announced later. More importantly, in this expansion, new items of Path of Exile appear, including the body armor "Perfidy" with a focus on melee and a set of gloves "Algor Mortis" that can be used with characters. Focus on cold / lightning generation.


In addition to the ongoing support for Path of Exile, Grinding Gear is also working on the sequel Path of Exile 2 and the mobile version of Path of Exile. There is still some time before the release of Path of Exile 2, I recommend players to prepare Path of Exile Currency first, in order to prepare for the future.


 



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