achatDofuskamas: Player's AOE damage ability changed in Shadowlands expansion

Player's AOE damage ability changed in Shadowlands expansion

13 Apr 2020 at 05:49

After several years of continuation, the war between the Horde and the Alliance has entered the end stage, which means that the popular Azeroth expansion of players will also be replaced by the new expansion. At the last BlizzCon, Blizzard had revealed news related to the new expansion. According to theĀ Cheap WOW Classic Gold information that has been announced so far, the name of the new development is Shadowlands. Sylvanas shattered the Lich King's helmet and connected the road between the living and the dead.


In the new expansion, the characters created by the player will be reborn in a new continent, this is the afterlife of the player. Many systems in the game will also be changed accordingly, including the upper level limit. After the new expansion is released, the player's level cap will be reduced from 120 to 60. In fact, the development team has also modified many basic mechanisms, which were discovered by players in the Alpha beta that has been released.


This information comes from the data mining personnel's mining of the test version of Shadowlands files. The data shows that an improvement plan in the new expansion is aimed at the way the AOE injury works. Judging from the comments of most players, this modification is not satisfactory. The article said that in previous versions of World of Warcraft, the player's AOE ability can be effective for all targets within range, and the number of targets can be unlimited. After modification, these abilities are limited to only a certain number of enemies. When you encounter difficulties in World of Warcraft, WoW Classic Gold can help you a lot, because you can use WoW Classic Gold to buy a lot of items in the game. If you want to get a lot of WoW Classic Gold in a short period of time, I recommend you a trusted website - MMOWTS, where you can buy WoW Classic Gold.


As more and more World of Warcraft players expressed strong concerns about the issue in the official community, Blizzard developers eventually published an article on the forum explaining the decision. The designer said in the article that the current players in the game usually use the same strategy when facing a large number of monster groups, that is, pulling a large number of enemies into a specific range at once, and then using the AOE ability to kill them. Although this strategy improves the player's efficiency in exploring dungeons and raids, it makes the class in the game lose its difference, and causes some classes that lack AOE damage to find a team that suits them.


Blizzard hopes to expand the player's tactical choice when facing a large number of enemies through this modification, and enable different classes to show their unique advantages in various situations. "For example, we'd like to see Outlaw Rogues or Fury Warriors excel in situations with four to five targets in close proximity to each other, while ranged casters like Frost Mages or Affliction Warlocks perform better in sustained damage against groups of five or more targets. "
Blizzard explained that those professional teams who are keen to conquer Mythic Dungeons will certainly not be satisfied with this gameplay, because the greater traction allows them to occupy moreĀ Classic WOW Gold advantages in the time-limited dungeons. For players who do not want to fight more than five enemies at once, this improvement will not have any impact on their experience of the game.



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