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Path of Exile co-founder why the studio avoids austerity

Crunch is a hot topic in the industry. It seems that more and more developers are weighing the balance, because more players want to know what happens to the games they are playing, that is, if the time required for employees to work is too ridiculous to prepare for shipping. title.

Grinding Gear Games co-founder Chris Wilson led Reddit to share his thoughts on the studio's workload as it pushed the Path of Exile out. Players know that the current Path of Exile Currency is worth paying attention to, so players must still accumulate coins between players in an emergency.

"Some studios their very own team working 14 hours to package each patch, containing the most patches and improvements. Sometimes after we read each of our Patch Notes thread and community feedback, the world thinks we are being motivated to do the same. I will Wilson say, don't run the corporation like that.

“We try to communicate with our community as much as possible about our development priorities. We publish daily news and make some substantial development updates every week. Bex and her team are all over the community posts, passing information to developers and asking questions The answer. However, as I explained before, in order to be able to share our company plan on the subject, we must form the right developers, destroy their current work and make some time-consuming decisions."

Wilson also pointed out that sometimes, when the team is in the process of updating the league, you must choose a raise. However, for most general development cycles, he said the team left a "great work/life balance." He did explain that takeaways are unfortunately that some changes to the oven will take longer before they are ready to go. There are also some updates to the rules for using POE Currency and POE Items, and players can learn more about it.

When considering austerity and wondering why it takes so long to do something in the studio, it's important to remember the size of some teams. If you have a team of 5 people and you can't hire more workers, then you can only work hard when those teams start.

Overworked teams do their utmost to develop updates and new content, while constantly expanding their work on other projects, ignoring their personal, social and mental health. You can't expect a team of so few people to do the work of a hundred people, and day, night, night and weekend work won't produce the results you want. Unfortunately, not all studios see the light that Wilson clearly has. Wilson said that from the final version of 3.7.0 to 4.0.0, there will be a large-scale fundamental improvement, but not at the expense of the health of the team.

 

 


Path of Exile boss is nervous: "I will not run this company in that way."

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In a frank post from Reddit, Chris Wilson, co-founder of Grinding Gear Games, wrote about the workload of the Path of Exile studio, a disappointing comprehensive alliance, and how he didn't let the team get into trouble just to supplement it. More improvements and fixes.

“Some studios have their team work 14 hours to patch, which also includes some improvements. In fact, sometimes when we read our own Patch Notes thread and community feedback, we felt we were asked to do the same thing. I will not run this company like that."

Wilson admits that it is necessary to have some optional overtime pay near the league update, but most of the development cycle will give the team a "good work and life balance." He explained that the result is that some improvements take longer. In fact, it is as necessary and efficient as the player needs POE Items in the game.

The theme of austerity is not just because it is something more openly discussed by various studios and individual gamers; Grinding Gear Games has a very complete plate and a daunting timetable.

A comprehensive observation of the work that has been completed this time does not meet the expectations of the studio. Although it has improved since its launch, Wilson decided that the next update will not be merged into the core game and will be announced in the next three weeks.

This updated 3.7.0 will introduce a new alliance with a focus on "repeatable fun" and updated melee combat. This is the focus of the team's current update, with the goal of identifying the basic content as early as possible in the development cycle. Then there is the super extension of 4.0.0, which takes up most of the Grinding Gear. Wilson explained that this is an important update. However, players don't have to worry, this update will not involve their original POE Currency, and will not become less or lose their effect.

In addition, there will be an ExileCon conference to be launched later this year. The news about 4.0.0 will be announced here to launch the game in Korea.

“All of these areas, from the final version of 3.7.0 to 4.0.0, will make a massive and lasting fundamental improvement to Path of Exile,” adds Wilson. But not at the expense of the health of the team.

Although the player has been criticizing the synthesis, Reddit's response to Wilson's post is very supportive.

 


Play 'Final Fantasy XIV' expansion pack 'Heavensward' for free, Here’s How

The owner of the Square Enix MMORPG Final Fantasy XIV Online Starter Edition will be able to download the game's first expansion pack, Heavensward, for free for a limited time.

First launched in 2015, Heavensward was directly involved in the Final Fantasy XIV event A Realm Reborn, which was launched in 2013 as the original release in 2010 and the re-launch of the Final Fantasy XIV with poor ratings. In the world of Hydaelyn, Final Fantasy XIV takes place in an area called Eorzea. According to the FFXIV census, as of April 2019, Final Fantasy XIV has more than 15 million players worldwide.

At Heavensward, you play the Warrior of Light and travel to Ishgard, the city's Eorzea built on a snow-covered mountain. The door to Ishgard was previously sealed. There, you will endeavor to end the millennial conflict - the Battle of the Dragon - between Isaac's theocracy and the Dragons of Dravania.

Heavensward raised the Final Fantasy XIV rating cap to 60 and added new areas to existing games. Heavensward also added a flying mount and a new playable race (Au Ra, with a dragon-like horn). Heavensward also includes the new PvP mode, which also requires Final Fantasy XIV Gil as always. But in addition to the new environment and maps, the biggest Heavensward in the FFXIX base game adds three new jobs: Dark Knight, Machinist and Astrologian.

Dark Knights can use MP Draining ability to increase their combat damage, which requires wielding a Great Sword. They also have a buff, we call it The Living Dead, which will keep the Dark Knights in 1 HP battle and kill them once the buff disappears. Astrologian uses a deck of cards to support other players, dealing with healing and gain. Players can use FF14 Gil to get more powerful devices and upgrade faster.

The free Heavensward version includes all the other content added through the update, such as dungeons, trials, raids and new missions. With a substantial expansion, Heavensward doubled the game content introduced in A Realm Reborn. To play Heavensward, you first need to beat A Realm Reborn's main story task.

After the expansion of Heavensward is the Final Fantasy XIV of 2017: Stormblood. It is expected that the third expansion pack Shadowbringers will be launched on July 2, bringing players to the new generation of The First Star world and raising the FFXIV level cap to 80.

Anyone with Final Fantasy XIV: A Realms Reborn for Windows, Mac or PS4 can add Heavensward to their account for free until June 27. We also encourage failed players to return to Final Fantasy XIV using Square Enix's "Free Sign-On Activity", "Allow the former players of the game to log in and play for free for seven days. The free login offer will end on June 17.
 

About what will happen to Star Wars: the Knights of the Old Republic 3

Star Wars KOTOR 3 Plot

Legendary video game writer Chris Avellone recently revealed to VG24 / 7 that "Star Wars: The Knights of the Old Republic 3" had the opportunity to develop something from Obsidian.

"The third game involves you, as a player, follow Revan's place and take the battle to the really old Sith Lord, who is more terrible than the Darth that appears," Avellone said. "These people are monsters. These will have considerable power, but at the same time, you can use these forces to learn more about their psychology, personality, history, and even how they deal with players, how to talk to players, and they develop Different powers of development, for some of them, they are ancient, so they are not only ruling the solar system, but even the large galaxies."

Avellone describes the part of the galaxy that explored the ancient Sith "let their seals", which made the game sound like a horror thriller in some ways. In fact, it sounds like many stories will be realized through your exploration of these environments and some details of the things you find on the road. For example, you can use SWTOR Credits in the process of exploration, even though the nature of these expeditions is ominous. However, Avellone said that you can actually find a lot of information about ancient Sith, rather than the recent Star Wars movie did not reveal much information about snooker.

Although Avellone also hinted that Obsidian does not necessarily promise to have the opportunity to develop the third old Republic game, he is not entirely sure why the project was cancelled.

"I think part of the reason, I just guessed, I think LucasArts had an internal team at the time that wanted to do this," Avellone said. "So it's obvious that they will take precedence over us. So I think this is a factor. Another factor is that I think... BioWare tried to do it a few times. They tried to sell it and tried to sell it, like," We are going to do the third game. "But it seems that I have never really been to anywhere."

We've heard about BioWare's sales before, and Avellone even hinted that the reason we didn't get a third KotOR game from anyone might be related to the SWTOR Credits for sale or the industry's general lack of interest in the single-player experience. However, he admitted that he did not really know the answers to these questions.

 


About the Path of Exile PS4 experience

path of exile ps4 release date

As can be seen from the previous announcement, the Path of Exile's PlayStation 4 release date has been released. The action role-playing game has been released on March 26. This release date is determined after a long time. Initially, the title was intended to be released on the PS4 in December 2018. However, the certification issue caused delays until February 2019. The release of the Path of Exile PS4 was postponed until March.

On March 26, Grinding Gear Games also launched the latest extension on the Path of Exile PS4, Synthesis, which is already on the PC and Xbox One. This update adds a lot of new content to the action RPG. For example, new projects throughout the game, Path of Exile Currency new usage guidelines and rebalancing methods.

Path of Exile has always been a free game, originally launched at the end of 2013. Part of the reason it is greatly welcomed is that it is similar to Diablo's qualities. So, no wonder fans of PlayStation are eager to win this highly acclaimed title.

For information on the Path of Exile PS4, check out the official PlayStation 4 trailer. However, this trailer has been released for a long time, when the PS4 port was announced in November 2018.

In the "path of exile", the player plays the role of the exile, and some people can hardly escape on the continent of Wraeclast. When traveling on these dark lands, players will strive to gain strength, power and POE Exalted Orb to help the exiles complete revenge. Similar to Diablo, character customization depends on the core of the experience. This is first and foremost the Exile chosen by the player, including seven classes and nineteen subclasses. In addition to character customization, skill customization and weapon production and glamorousness are also an integral part of Path of Exile's award-winning game.

 


Star Wars: The Old Republic re-expands in September

There is a hot news this weekend. With regard to the new Star Wars, it is easy to forget that BioWare is still slamming Star Wars: the Old Republic, this is the MMORPG they were in trouble. There was too much news from the Milky Way on Saturday, one of which was the low-key announcement of Onslaught, the first major expansion of the Old Republic in the “Old Knights of the Eternal Throne” since 2016. The old war between the Republic and the Sith broke out again, and players will revisit the planet Onderon, which was previously seen in the Knights of the Old Republic, and the new asteroid pirate city Mek-Sha.

Although Onslaught doesn't sound far-reaching, they are increasing the level cap. This means that new features for each level, new device and new location can be demonstrated. They are adding a new gear slot that gives the build and definition of the ability and game style changes, which should hopefully make some of the more interesting characters to build. There are also new gear sets and Star Wars the Old Republic Credits that can match the increased level caps available in a variety of ways.

So far, there is no news about whether there will be a new partner role, but the focus of this expansion is a new battle for the Corella shipyard. The battle is deadlocked, so you need to choose an aspect and recruit allies and reinforcements on the new planet. This is familiar enough for the Old Republic, but there should be some interesting time to visit the New World on two different story lines. There should be plenty of voiced branch conversations to expect - playing Light Sith is always fun.

Star Wars: The Old Republic has been changing since its first launch and is now more focused on single-player games that work with NPC members. Although the battle is not the most innate and exciting thing, it looks like a star-studded battle that sounds very pleasant, and the old BioWare magic shines when the game fires on all cylinders. I think it's worth seeing if you can miss it until now.

Star Wars: The Old Republic is a free game that can be found on Origin. But you will find Star Wars: the old Republic still needs SWTOR Credits. There is an optional subscription that allows access to all game extensions and updates, including Onslaught. The new expansion plan was launched in September, but there is no fixed date yet. It is published by Electronic Arts.

 


Lucasfilm considers the "Knight of the Old Republic" plan

Lucasfilm head Kathleen Kennedy recently confirmed that the production company is considering developing something related to the classic role-playing game "Star Wars: The Knights of the Old Republic." If you don't know about this game, you can visit here: https://www.mmoah.com/swtor

"About the Cavaliers of the Old Republic, many fans are very concerned about this. Is there any development?" MTV reporter Josh Horowitz asked Kennedy during the Star Wars celebration last weekend.

"You know, we have been talking about this," Kennedy said. "Yes, we are developing something that deserves attention. Now, I don't know where things might happen, but we have to be careful. The progress of Star Wars is not much more than the beginning. We don't have crystal balls, you know, We tried a little 'Solo' to see if we had the chance to make two movies a year. I don't think this will continue to happen. So, we take a step back. But that doesn't mean we don't think about different stories. Because this is an exciting thing."

The "Old Republic Knight" is widely regarded as one of the best role-playing games of all time. It was first published by LucasArts in 2003. The game was set up about 4,000 years before the establishment of the Galaxy Empire. One named Dasma Lord Lark’s Sith launched a fleet against the Republic. The player was a Jedi Knight whose mission was to stop him. In the process, you may need to use a lot of similar character equipment and
SWTOR Credits, of course, this is not difficult to obtain. This game has been very successful with the launch and the number of players is growing. A sequel to the announcement by Obsidian Entertainment in 2004. It is still available on PCs, as well as iOS and Android. Specific questions you can find on the official website.

According to Kennedy, we can simply judge if Lucasfilm is working on the “KotOR” project, it is likely to be at the beginning, or just casually mentioned. However, it is worth noting that director Ryan Johnson and "Power Game" show hosts David Benioff and D.B. Weiss are planning a new "Star Wars" trilogy. Although Johnson has confirmed that his trilogy will not involve the Old Republic, no one knows when and where Benioff and Weiss's projects will be held.


How to access other worlds in the updated Final Fantasy XIV

The cooperation event on Final Fantasy XIV is in progress, but not all. The latest update of Final Fantasy XIV 4.57 is now available, and in this update, the Final Fantasy XIV World Access System is allowed. We intend to answer some questions raised by the MMORPG in this guide. For example, how do you actually visit other worlds? What is this all about? Similar to these. . .

For players who are just starting to play this game, although the Final Fantasy XIV World Access System allows players to access other worlds, there are some limitations. In essence, if you and your friends are in different worlds, then you can break the walls and play with them. After this update, you are basically taking risks with everyone else, whether you are in the same world. The Final Fantasy XIV Gil and the device feel needed for the game have also been greatly improved, it sounds very good!
 

final fantasy xiv world visit system


Here's how to use the Final Fantasy XIV World Access System. In the first step, you must visit the main aetheryte of Uldah, Gridania or Limsa Lominsa. Then select Crystal and the options you will access will appear on the page. However, you can only access the world of the current data center, and then you can only select the world that appears on the page.

This is well understood, for example, it seems that Balmung players cannot access the world of Midgardsormr and vice versa. Also, for you in this world you have to be clear about what you can do and you can't do it. For example, you can't summon your retainers or sell your own items on the market board, but you can use your FF14 Gil to buy items on their market boards.

This means you can't perform specific tasks related to your fixture. So, to unlock or customize you have to choose one to do on your server. At the same time, you can't use gold coins to buy a home or join/create a free company. Of course, if you quit when you visit, you will be returned to the login page and you can log in again.


Path of Exile 3.6: Comprehensive Project Guide

In the “Path of Exile” project, new alliances mean new items, and some alliances even provide players with new ways to create items. Grinding Gear Games was unable to clarify their intentions because of its name Synthesis. We are sure that you are curious about new projects and project creation methods, so you can read the following and learn more.


The whole part of the whole

In Path of Exile: Synthesis, new types of projects and new ways of creating projects are complex. The former is the so-called broken item, which is the POE Currency or POE Orbs cannot be changed. These broken items can be obtained in the memory area of Acts and in the memory of Memory Nexus. Although they can be used alone, their ultimate goal is to become an alliance: synthesis. This is done by combining three broken projects together, and the resulting project is called a synthetic project.

There are a number of factors that affect the properties of the generated Synthesized Item. The first is the basic project of the synthetic project, depending on the broken items used. If the basic item type of all broken items used is different, the RNG will be determined accordingly. If two or all of the broken items share the same basic type, the synthesized item is very similar to the item used.

As for the grade of the item, it is determined by the highest level of broken items used in the synthesis. Therefore, it is best to use a high-level crushing project when making a synthetic project. This is good for synthetic items. In addition, you can also invest in two low-level projects and one advanced project to help you save on high-level projects instead of putting them all together.

Of course, some things are changed through Path of Exile Currency and POE Items , you can learn specifically in the game.

About power and other statistics in numbers

Next will be the number of fracture models the composite project has. This depends on how many fracture models the fractured article used in the synthesis project. If they all have the same number of mods, the composite project will have the same number of mods as the three projects used.

However, at the same time, to avoid using only one or fewer broken mods instead of one or two broken items you use, make sure they all have the same number of mods.

By number

For those fracture models that will be transferred to the synthetic project, it will depend on the RNG. To increase your chances of getting the mod you want, get as many broken items as possible to share the same number of mods. Using this approach, you can choose the mode in which you want to composite your project, eliminating the hassle of using the exact modifiers you want and even the set of modifiers to find a particular project.

Now, when it comes to the value of an implicit mod that a synthetic project has, it depends on all mod-implicit or other properties of a particular property in all broken terms. For example, if the composite project will have a life model, if the broken project has a total of no life, then the synthetic project is also the same.

Path of Exile: After synthesis, the player will eventually have the opportunity to put together the project that best suits them, while reducing the impact of RNG. If they are right, that is. Well, with these guidelines, you will definitely have a better gaming experience.


Star Wars: The Old Republic Adds a Secret Bonus Chapter This Week 2

The game's last 16 chapters are actually developed with a month-by-month cycle, that's granted BioWare a chance to use fan feedback to modify things like gameplay, combat difficulty, enemy attacks, and in some cases the story occasionally.

Star Wars: The Old Republic's next expansion is Knights in the Eternal Throne. To celebrate its upcoming release, it is possible to Buy SWTOR Credits play Knights in the Fallen Empire's first chapter without cost.

The Old Republic started as being a subscription-based MMO in December 2011, requiring one to pay to experiment with every month. However, it switched to some free-to-play model in 2012, just one year after its release.

[Editor's Note: This article previously stated how the next expansion is slated with SWTOR Credits for sale this October. No release date may be announced, knowning that section has become edited.]

 

 



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