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Path of Exile announces Delirium as player time soars again in 2019

It turns out that 2019 is already a year for Path of Exile. Grinding Gear Games released Path of Exile 2 and Path of Exile in December, and it turns out that players are already excited about these online action role-playing games.

Path of Exile is one of its fastest-growing games on Western servers in five years. Grinding Gear Games general manager Chris Wilson shared the details when he introduced the Delirium extension in the 3.10 update on March 13. In terms of quantity, the growth peak from 2018 to 2019 is roughly the same as that of Grinding Gear from 2016 to 2017, although the growth rate is large because there were fewer players at the time.

Wilson said in the video on Monday: "I'm happy to see the increase and the fact is that we increased the number of players in game time between 2018 and '19 by about the same as the number of players in 2015." Wilson said This does not include growth in China and Taiwan, as "Grinding Gear Games" needs permission from partners in these regions to reveal these numbers. Studios no longer report a specific number of players, but instead choose to track player hours or concurrent players.

Path of Exile launched the PC version in 2013 and has steadily expanded regions and platforms. It entered the Xbox One in 2017 and PlayStation4 in 2019. It entered China in 2017, making it a key area for enjoying both PC free games and action role-playing games.

Path of Exile releases extended content and technology updates multiple times each year, and also launches new cosmetics. It is worth noting that GGG's main profit method is the sale of POE Currency, more server options, role slots and other Things that do n’t affect for a moment, play games instantly. At the same time, many updates have addressed player requests. For Delirium, for example, Grinding Gear is committed to improving skills and wands, but it also stems from years of learning how to update free online action role-playing games. After all, there is no roadmap. Path of Exile is one of the first such games to be launched.

"I think we're doing the right thing and publishing content that people like," Wilson said. "To make sure we've been publishing content that fits Path of Exile, we have a lot of ideas, and I think in the first few years after the release, we There was some struggle there. "

I ask if this is because Grinding Gear is just getting better in terms of expansion, or because it has learned the lessons of making terminal games for a few years. Wilson said that these early extensions focused entirely on stories, character customization, or the addition of early games, and "not enough to emphasize hitting something for all players." "While this does satisfy a group of players, it hasn't really led to a real increase in the number of players as others feel underserved."

Wilson said another reason for the growth is part of the megatrend of action role-playing games. "As you can see in recent RPG releases, action role-playing games with massive single-player games can get your attention. Everyone loves to play in these games with new storyline content, So if you can drop a lot of behavior on someone, you will get a lot of extra game time, "Wilson said.

Another way Grinding Gear hopes to retain players is to enable people to bring their characters and microtransactions from Path of Exile to Path of Exile 2. You will be able to play improvements from the same customer and some customers in the sequel to the original version.

"We want to add a real sequel, next to Path of Exile 1," Wilson said. "There is no isolated community. This also means that many improvements of Path of Exile 2, such as new POE Items and new effects for characters, may affect Path of Exile 1 as they are still in the same game. In addition, they can be purchased at IGGM when needed, and their website is fully equipped and secure. It's like abandoning the old instead of studying the new, this is to keep the old and the old together.

 


Path of Exile: Battle Royale Mode Now Available

Path of Exile is a more complex game than Wolfen. It has a huge skill tree and various systems to learn and become familiar with. Path of Exile and Woolson Path have similar skill trees, which are node-based and non-linear. However, Path of Exile is more daunting for newcomers or casual players, and Walson's skill tree is much leaner. They are usually similar, but the main difference is that Wolcen increments between skill levels are larger, while Exile's path provides more branches, but the statistical increments between each level are smaller. If players need POE Currency during the game, but do not want to spend time in the game, I recommend that you consider buying from IGGM, they will provide you with the best products and services.

Basically, the difference depends on the player's preferences. If a person likes to develop nuanced characters for a period of time slower, longer, and slightly immersed, then Path of Exile can do it. Wolcen will feel their characters become stronger at a faster rate, and develop their skills faster, especially in the mid-game of Path of Exile's passing time.

Wolcen's learning curve is faster, especially for players familiar with ARPG. In addition to the skill difference between Path of Exile and Walson's skill tree, the latter is more like Diablo, especially Walson's ability to modify each skill when upgrading.

Currently, Wolcen's final game content includes the "Storm Champion" mode, which allows players to complete city management plans and adventures, which sounds like a lot of depth. However, in order to obtain these resources that require a lot of resources, it is often necessary to repeatedly perform the same task and terrain numerous times without much change in content or difficulty.

In addition, the loot pool will not change much at the end of the game. Due to some problems with the way developers scale items in Wolfen, sometimes even high-level rare items with low-level statistics can be provided. In addition, even if you successfully obtain attractive high-attribute items, you still lack unique loot, just like the POE Currency in Path of Exile. This helps define the specific character the player is working on. This is especially true in the absence of loot, and even if the remaining attributes can be a good addition to the character, the loot will not provide meaningful rewards for specific build types.

 


About the release and improvement of Path of Exile patch 3.9.2b (1.35)

Path of Exile has received patch 3.9.2b (1.35). You can now download this update on PC, PlayStation 4 and Xbox One. You will find that Path of Exile patch 3.9.2b (1.35) has various console-specific changes and other improvements. Most notably, they have re-enabled the Convert Map button in the Map Hiding tab and improved performance related to tracking effects.

Path of Exile is a free-action and role-playing game that follows the "free play" mode, and provides us with a Diablo-like experience in which we have to choose between character categories and then use It develops anywhere we want, while facing enemies in tribal game dungeon. Of course, if you want to achieve results quickly in this process, you can choose to use POE Currency to help you succeed. Below, you will find some important patch notes about Path of Exile patch 3.9.2b (1.35).

These changes are specific to the console and not the PC. They fixed some client crashes and improved some performance.

    Fixed an issue that could cause the client to crash in Path of Exile when using a sextant.
    Fixed a client crash that could occur while loading a watch stone.
    Added the ability to create new instances of Tane Labs.
    Improved performance of on-demand texture streaming systems. This should reduce the number of black squares displayed.

Below, you can see various improvements made to Path of Exile. Note that the developers of Grinding Gear Games have added additional mission information to Watchstones and some other fixes.

    Re-enabled the Convert Map button in the Map Storage tab.
    After a short delay, the monsters killed in Tarn Labs have now been removed.
    Added additional quest information to be displayed when Watchdog drops.
    Elder Guardians occupying the Shaper Guardian Map will now remove the corresponding Shaper Guardian Fragment of their Elder Guardian Fragment.
    The map layer of the unique map of Vinktar Square is now determined by the minimum item level of the Agnerod rung used in the vendor's recipe.

Here you can find a complete set of Path of Exile patch 3.9.2b (1.35) patch notes. I want to remind you that from October 23, 2013, Path of Exile for PC will probably be released on Xbox One in August 2017 and PS4 on March 2019. If you want to Buy POE Currency for PC, Xbox One and PS4, I think you can find it at IGGM.

 


Path of Exile patch 3.9.2b re-enables the "Transform Map" button, fixes the hungry cycle

Grinding Gear Games' extensive patch fixes many issues in Metamorph League. Grinding Gear Games has released a new patch of Path of Exile that improves some elements of Transformers. The Atlas Conqueror also made general fixes after its release, which should ensure a smoother experience. This won't stop the instant death toll that tortures you in the game, but few things happen right now.

Patch 3.9.2b re-enabled the "Convert Map" button in the "Map Hiding" tab and allowed the creation of new instances of Tane Labs. Just click "World Map Pin" while holding Ctrl. Those frustrated with the progress of the atlas will now get more mission information about when POE Exalted Orb dropped.

Current purifier weapon throws reduce damage and reach, and enhance the performance of traps, mines, and totems against large backpacks using Arctic breathing assistance. This issue continues to be resolved in case you used the Hunger Ring Unique Ring, which consumes hungry gems. Here are some patch notes.

About the Path of Exile3.9.2b patch notes:

    Re-enabled the Convert Map button inside the Map Storage tab.
    A new type of Tane Labs is now created by Ctrl + clicking the entire world map pin.
    After a quick delay, the monsters killed in Tarn Labs have been removed.
    Added additional quest information to become displayed when Watchdog drops.
    The map layer with the unique map of Vinktar Square is determined because of the minimum item level in the Agnerod rung used within the vendor's recipe.
    Reduced the product range and damage of Purifier weapon throws.
    The Hunger Cycle unique ring still can't consume damaged auxiliary gems, nevertheless, you can purchase more gems with POE Currency.
    Improved performance when working with traps, mines, or totem-assisted arctic breathing for big groups of monsters.
    Added 3D art for the unique scepter The Black Cane.
    Added bulletin boards and event advertising boards in Karui Shores.
    Karui Shores and Oriath now use precisely the same public party list.
    Fixed a bug in which the monster pack size in Booming Populace's unique Ivory Watcher failed to apply to maps.
    Fixed bug where various anti-invasive, as well as shielding modifiers, just weren't affected by the catalyst.
    Fixed a bug where Swift Pain and Awakening Swift Pain could support similar skills.
    Fixed a bug where Empower consumed through the only ring of your hungry ring doubled its expected effect.


Some things you need to know about Path of Exile 2

This game hasn't stayed that way for long since Path of Exile 2 came out, it has brought a lot of new content and changed the mechanics we know today. Let's review what we know about the sequel so far. Grinding Gear Games has successfully created a huge world of free games with loyal supporters and stable update traffic, and will not slow down anytime soon.

The announcement about Path of Exile 2 was announced during ExileCon a few months ago. Grinding Gear Games made it clear that this is not a separate game, but that it will revolutionize the current version of Path of Exile. The team not only implements new activities but also adjusts how the entire custom mechanism works and its animations. Since GGG expects the Path of Exile 2 to be released in 2021, there is still a long way to go to release the product. However, there will be a beta test phase later this year. I recommend that players prepare POE Currency before the test phase so that they can better invest in the game later.

Regarding enemies, Path of Exile 2 will release new enemies to deal with them, from slaves with one strike to stubborn bosses. In their game demo, GGG acknowledged that some of their oldest bosses felt outdated, so they tried to give some new low-end bosses more skills to make them more advanced. This will bring another challenge to players, and there are more creepy characters, and we will have nightmares. We have already seen two of these bosses in the demo, and the battle is indeed more advanced than what we are now experiencing in the campaign.

Regarding the class, as far as we know, the courses in Path of Exile will remain the same, but they will feel brand new because of the upcoming gem overhaul. Given that GGG will revolutionize the way players equip and manage their skills, we will see all courses gain new abilities and foundations. Another exciting reason is that now the class has gained Shapeshifting, a new mechanism requested by the community, which will be carefully implemented in the new game.

Regarding deformation, in Path of Exile 2, players will have the opportunity to seamlessly transform into beasts. In most RPGs, when we hear the word "deformation," we think of faster ways of moving and lighter objects moving through unharmed groups. However, in POE 2, we would expect more. According to GGG, as long as the button is clicked, the deformation occurs immediately, and the player can switch it anytime, anywhere. Each "shape" has a selected skill set, which will correspond to a series of actions in the game. Whether you're an archer or a witch, these moves depend on how damaged your equipment is. Now, we know that there are transforming forms of werewolves, and there may be transforming bears, leopards, and this. We will have to wait to learn more about what the team plans to do with the mechanic later this year.

The above is just a part, others will be explained later, or players enter IGGM to understand, their website not only sells cheap and high-quality POE Currency Buy but also has a lot of news explaining some conditions about Path of Exile 2, you can go to the Website to find out.


Despite the development of the sequel, exile developers still plan to expand four times in 2020

Path of Exile developer Grinding Gear recently announced a sequel to Path of Exile 2, but this doesn't seem to slow down the original at all.

GGG announced its plan for the Path of Exile in 2020, a busy time. The plan will maintain the regular quarterly plan for full-year expansion and release four expansion versions throughout the year, with four expansions from 3.10.0 to 3.13.0. It also stated that 3.10.0 will "may be announced in late February". There is still more than one month from the expected time, and players can have enough time to prepare the POE Currency so that they can easily win in the game.

They point out: "Because we work around various holidays/activities and ensure that larger events have enough time to fully test, the time of expansion may be one to two weeks compared to last year."

The group is also working on 4.0.0, and the group hopes to be able to show "fairly new content" around mid-year, possibly E3. The public beta may run in the second half of 2020. Based on feedback received at ExileCon 2019, the console team is also expanding so that console updates can be pushed faster and work on the Path of Exile mobile continues.

Path of Exile 2 will include the battle for the original game at launch, which may be why developers continue to expand it. The sequel may appear on PS5 and Xbox Series X as well as on PC. For more information, check out our interview with Grinding Gear founder Chris Wilson. Regarding any POE Items, I think players can buy them at MMOAH.

 


Path of Exile Guide: How to Link Your Skills with Support Skill Gems

In Path of Exile, active skill gems can give you the abilities you use in the game, but auxiliary skill gems can enhance these abilities and make them more powerful. Obtaining Support Skill Gems is easy, just like getting Active Skill Gems: Complete missions and loot from monsters. However, connecting those auxiliary skill gems with compatible active skill gems is much more complicated.

Auxiliary Skill Gems can dramatically change the way your abilities work. If your active skill gem is firing a single fireball, the auxiliary skill gem can double the effect and make it five fireballs. Another auxiliary skill gem may cause the same fireball to bleed, or increase its burning duration.

Support Skill Gem, like all POE Currency, can be used in the game to make you have strong attack power. Of course, if you are not connected to an active skill gem, the support skill gem will do nothing and will not bring any benefit. If you place the Active Skill Gem in one of the connected slots, you can increase it with any number of Support Skill Gem, depending on the number of armor or weapon slots. As long as you link the two skills correctly, Support Skill Gem will enhance the active skill gem.

You must place supporting skill gems in slots that match their colors, just like active skill gems. If you want to create the ultimate combination between supporting gems and active skill gems, you need to use a set of perfectly rolled sleeves on the gear.

Some Support Skill Gems do have limitations. For example, a bleeding Support Skill Gem may not be applied to minions who summon active skill gems. To avoid creating such poorly linked spells, be sure to read the tooltips for each Support Skill Gem before placing them. It will always inform you of features it does not support. Otherwise, even if connected, the two active skill gems cannot support each other. If you have a connection socket, try placing only one active skill gem in the group and dedicate the other connection slots to support the skill gem.

Most active skill gems are powerful themselves, but if you can skillfully link them with supporting skill gems, you can unlock the ability to destroy enemy-filled rooms. As for how to get the gems, I suggest buying them at IGGM. You don't waste time in the game and you can Buy POE Currency at a very cheap price.

 


Guide to Path of Exile: how to return your skill points and reset your character

Path of Exile's passive skill tree is daunting. There are more than 1200 nodes to choose from, and you need to use all the skill points you get when upgrading to reach distant and powerful nodes. And, if you make a mistake in your build, there are several ways to fix it.

Path of Exile isn't going to allow you to completely reset the passive skill tree. If you are above level 20 but are not delighted by your build, only then do we recommend starting over. Of course, it is necessary to be stronger by using POE Currency.

If you don't want to make the mistake of destroying the passive skill tree early, we recommend that you choose a version for any character category you are playing. For example, Marauder built from POE Vault comes with a complete classification of the skills you need. You can follow the production guides of other players to make sure you don't mess up the passive skill tree.

There is only one case to completely reset the "Passive Skill Tree". If Grinding Gear Games drastically changes the skill tree between seasons, the studio may offer players a completely free reset. This is not a completely reliable situation. If you are desperate for a more powerful version, the best advice is to start over.

In Path of Exile, it is possible to unlock refund points for characters. After completing the key story on the game, you'll receive about 20 refund points. You can also earn and refund points having a rare consumable known as the "regretful orb". If you have refund points, you may activate them at the top with the Passive Skill Tree then deselect the skill-sets that have been unlocked. However, you'll be able to only return the node at the end on the unlock branch, not the opportunity to combine one other two skills. If you want to take your character within a completely different direction, it's extremely hard to get a small group of refund points within your campaign.

Passive skill trees can be very punishable in Path of Exile. If you don't like starting from scratch, the best way is to find a guide and stick with it until you learn how to make your guide. In the process, you can use some Buy POE Currency to help you achieve success faster.

 


Path of Exile 2 will be available in 2020, more information "around E3"

Grinding Gear Games has confirmed that there are no plans to release Path of Exile 2 in 2020. The team's latest development update states that Path of Exile will again receive significant quarterly expansion in the coming year, but this does not include sequels.

As revealed at ExileCon last November, Path of Exile 2 will no longer be a traditional sequel. Instead, the game will be a major update to the existing platform in version 4.0.0. But no matter in which sequel POE Currency is essential, this is a point that players need to pay attention to.

The team noted that public testing of this version is expected to take place by the end of 2020, but this "much depends on how well we can expand the team this year to complete the remaining behaviors and new systems." , 19 new courses and major adjustments to equipment and skills systems.

Grinding Gear Games hopes to be able to publicly display the contents of Path of Exile 2 in the middle of this year, "maybe around E3". At the same time, the group plans to announce the next expansion of the Road to Exile in late February. At the same time, the studio is currently setting up console staff to "develop the features expected by console users faster." Of course, players can continue to accumulate experience before the next expansion comes. If POE Exalted Orb are needed in the process, I recommend buying at IGGM Don't get it slowly in the game, because it is too slow.

 


Path of Exile Guide: Which is the best course?

The first choice you make in Path of Exile is which course you want to play. There are six courses to choose from at the beginning of the game, and you can unlock another category during the campaign.

Before choosing a course, consider the fantasy role you want to play. You can hang a spell, shoot an arrow, or smash a zombie's head with a hammer-like any class, but some classes outperform others in one respect. Knowing which of the three play styles you want to be good at will help you choose your course.

Each of the six categories of Path of Exile has statistics associated with it. For example, a predator has higher power than other classes, which means he deals more physical damage to the enemy and is more difficult to kill. But killing will also get more POE Currency rewards. Agile is about speed, accuracy, and evasion. Intelligence provides improved critical attacks and larger energy shields, protecting the more vulnerable caster class.

Here is a breakdown of one or more statistics that each category excels at:

Duelists specialize in swords or axes. He uses a mix of agility and power attacks to avoid damage and critical hits. His early skills allowed him to choose between attack speed or raw damage. Predators are difficult to kill and can cause serious damage to mace-like weapons. He can gain powerful two-handed melee and defense skills near the gaze position of the passive skill tree. The ranger hurt everything with her bow and arrow and attacked quickly from a safe distance. She can invest in offensive speed and evasion tactics early in the game. Shadow uses daggers or claws to fight weapons or magical abilities. He can invest in Chaos Magic and Attack Speed ​​early in the game. Templar uses a stick to attack enemies or spells to attack enemies. He can invest in magic and physical defense skills early in the game. Witches fight with magic wands or wands. She deals high spell damage through deadly attacks and can invest in minions and spell skills early.

Passive skill trees provide POE Chaos Orb rewards for your character. With each upgrade, you have the opportunity to select a new skill node and grow the tree. The course you choose determines your starting point-once you choose a course, you will not be able to change where you begin.

But you can completely reprogram your path and type in the "Passive Skill Tree" region of ​​another class. Templars can achieve the Reaver's Passive Zone and have their skills, but Templars can achieve the Reaver's Zone considerably more costly compared to the Reavers. Any level may use any ability amongst gamers, however, some advanced and some kinds of abilities are more powerful.

 

 



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